QUOTATION • postscript • 2005.04.15
Earth: The Game
I found this old torn up game manual on the street in Manhattan last night. It looked like it came out of a Nintendo or PS2 gamebox cause it was full-color and had nice glossy pages. But there must have been more pages at one time because the book was torn and the text was cut off mid-sentence. Anyway, I decided to type up what I could read of it. If any of you have ever heard of this project or game; let me know. It looks interesting. - Silverback
And you believed it. Because they said it was so.
Welcome to Earth: The Game. The most technologically evolved 3-D virtual reality platform in the universe. Players are born into the game at varying levels of geographic, economic and social power. To balance the playing field, certain players are granted higher capacities for conscious thought and sentient intuition. These heightened powers, though not directly beneficial in the dark paradigm of Earth, will grant them immediate access to the Game's higher levels.
Earth: The Game is a unique experience in the Universe. In its most basic form, the game is about forgetting one system of values and rules in order to access another. This process is repeated at each level until the player is finally able to remember their ultimate identity as an immortal . As each order of belief systems is eliminated from the player's guidance apparatus (consciousness), their power, perception and experience are magnified. Beliefs protect humans from their infinitude. They maintain our sense of self and identity and erect a sense of safety in knowing who we are and what the rules are of our world. But they are merely illusions constructed to protect the player from entering levels that their skill level will not permit them to grasp. When levels are surpassed without the proper beliefs in place, players are rendered incapable of communicating their experience in a cogent manner and are labelled insane by the general and medical populace. So be careful!
Earth is like the ocean, a sea of illusion that you need a ship to explore. Your body is no different than a scuba suit you would put on to explore the deep sea. Yet humans have been given the unique experience of forgetting that they are in a ship. They have come to believe so deeply in the neccessity of their ship that the entire psychology of Earthlings has shifted to one dominated by fear and judgement. The fear of not having enough. The judgement of others. All elements that stem directly from this forgetting of the original ship. Why else would humans so randomly destroy their own ships as well as their collective plane if they saw their value and knew how to access their technology?