ࡱ> Root Entryp|YrRASH gJ&@ Contents *Page 1x Symbol 9hi"4!#$,('%)*+-/.0123657Root Entryp|YrRASH!*J&@ Contents *Page 1x Symbol 9hi" 4 ('%)*+-.5Symbol 3  Symbol 2|Symbol 1Symbol 8dSymbol 7HSymbol 6 JySymbol 5<  !"#$%&'()*+,-./0123456789:;=>?@ABCDEFGIPKLMNOQRSTUVWXYZ[\]^_`abcvefgijklmnopqrstuwyz{|}~Symbol 8dSymbol 7HSymbol 6 JySymbol 5<CPicPage CPicLayer CPicFrame CPicSpritedCPicPage CPicLayer CPicFrame CPicShapeYf 0 _parent.RightLimit._X) this._x = _parent.LeftLimit._x if (this._x < _parent.LeftLimit._X) this._x = _parent.RightLimit._x //Encircled Radius encircled = 240 + Math.sin(ii/40)*160 mainWave = Math.cos(this._x/encircled) mainSinWave = Math.sin(this._x/encircled) cWave = Math.cos(iii/48)*8 suction = 1+Math.cos(this._x/200) sintion = 2+Math.sin(this._x/200) slowtion = Math.sin(this._x/200) this._x += cWave-(slowtion*4) + (Math.cos(iii/180)*(10+mainWave))*_parent.xdecay/10*sintion this._rotation = slowtion*_parent.xdecay/3 thiScale = mainWave*8 + mainSinWave*8 + suction * 50 this._xscale = 140-thiScale + cWave*2 this._yscale = 140-thiScale + cWave*2 this._alpha = Math.pow(suction, 8)*50 if (this._alpha > 100) this._alpha = 100 ?1CPicPage CPicLayer CPicFrame%+A00@0>?Layer 1OO?Layer 3OO?Layer 2OOx 3Layer 3OO CPicLayer CPicFrame CPicSpr  CDocumentPage Page 1Scene 1蒭;V; Symbol 9Original Block ; 'ָ; Symbol 8LimitsOE;/+M; Symbol 7!!Block]L;A:; Symbol 6Testero;o; Symbol 5!!Pusher;D; Symbol 3 !!!InertiaG;77; Symbol 2!Pusher;D; Symbol 1Rush4;Ķ; >@hhhhh-0Vector::External Font Files0Vector::Debugging Permitted0Vector::Generator CommandVector::Preview as GIF0Vector::Override Sounds0Vector::Quality50Vector::Protect0Vector::Template0Vector::Debugging PasswordVector::Omit Trace Actions0Vector::TopDown0Vector::Report0"PublishFormatProperties::generatorVector::Event Format0Vector::Stream Compress7Vector::Version5Vector::Event Compress7Vector::Stream Format0 CColorDef   3P fP0 PH P` Px 3 33( 3f<0 3CH 3F` 3Hx f0 f30 ff(0 f5H f<` f@x  3330  3 33x f3d0 3]H 3Z` 3Xx 33 3330 3f3PPH 33Px` 33Px 33P f30 f33PH ff3(PH f3<x` f3Cx f3F  fff`  f0 3f0 ffx0 fkH fd` f`x 3f0 33fPH 3ffxPH 3fdx` 3f]x 3fZ ff0 f3fPH fff` ffP0x ffPx ffP    H 3H fH xH ̙n` hx 3H 33x` 3fx` 3xx` 3̙kx 3d fH f3x` ff0x fx0x f̙dx f]    ` 3` f` ` x` px 3` 33x 3fx 3x 3xx 3n f` f3x ffx fx fxx fk    x 3x fx x x xx 3x 33 3f 3 3 3x fx f3 ff f f fx  x  H 3 H fH (H 2` 8x ` 3 ` f` ̙` (` 0x x 3x fx x  xCPicPage CPicLayer CPicFramehf0w00 0w00oooooooo?Layer 1 (x  Px  3H 33x` f3x` 3(x` 35x 3< 3` 33x f3 x ̙3x 3(x 32 3x 33 f3 3 3 3(  x  fH 3fx` ff0x f(0x f<x fC f` 3fx ffx ̙fx f(x f5 fx 3f ff f f f(  (x  H 3x` f0x  ̙PP P ` 3x fx ̙P ̙(P < x 3 f  ̙ (  xx  ` 3x fx P xP d ` 3x fx ̙P  P x 3 f   (  x  x 3 f   x x 3 f ̙  x x 3 f          f`zf *]&hx 33 3f 3 3 3x fx f3 ff f f fx  x  H 3 H fH (H 2` 8x ` 3 ` f` ̙` (` 0x x 3x fx x  x  !"#$%&'()*+,-./0123456789:;=>?@ABCDEFGIPKLMNOQRSTUVWXYZ[\]^_`abcvefgijklmnopqrstuwyz{|}~CPicPage CPicLayer CPicFrame CPicSpritedCPicPage CPicLayer CPicFrame CPicShapeYf 0 _parent.RightLimit._X) this._x = _parent.LeftLimit._x if (this._x < _parent.LeftLimit._X) this._x = _parent.RightLimit._x //Encircled Radius encircled = 240 + Math.sin(ii/40)*160 mainWave = Math.cos(this._x/encircled) mainSinWave = Math.sin(this._x/encircled) cWave = Math.cos(iii/48)*8 suction = 1+Math.cos(this._x/200) sintion = 2+Math.sin(this._x/200) slowtion = Math.sin(this._x/200) this._x += cWave-(slowtion*4) + (Math.cos(iii/180)*(10+mainWave))*_parent.xdecay/10*sintion this._rotation = slowtion*_parent.xdecay/3 thiScale = mainWave*8 + mainSinWave*8 + suction * 50 this._xscale = 140-thiScale + cWave*2 this._yscale = 140-thiScale + cWave*2 this._alpha = Math.pow(suction, 8)*50 if (this._alpha > 100) this._alpha = 100 ?1CPicPage CPicLayer CPicFrame%+A00@0>?Layer 1OO?Layer 3OO?Layer 2OOx 3Layer 3OO CPicLayer CPicFrame CPicSpr  CDocumentPage Page 1Scene 1蒭;V; Symbol 9Original Block ; 'ָ; Symbol 8LimitsOE;/+M; Symbol 7!!Block]L;A:; Symbol 6Testero;o; Symbol 5!!Pusher;D; Symbol 3 !!!InertiaG;77; Symbol 2!Pusher;D; Symbol 1Rush4;Ķ; >@hhhhh-0Vector::External Font Files0Vector::Debugging Permitted0Vector::Generator CommandVector::Preview as GIF0Vector::Override Sounds0Vector::Quality50Vector::Protect0Vector::Template0Vector::Debugging PasswordVector::Omit Trace Actions0Vector::TopDown0Vector::Report0"PublishFormatProperties::generatorVector::Event Format0Vector::Stream Compress7Vector::Version5Vector::Event Compress7Vector::Stream Format0 CColorDef   3P fP0 PH P` Px 3 33( 3f<0 3CH 3F` 3Hx f0 f30 ff(0 f5H f<` f@x  3330  3 33x f3d0 3]H 3Z` 3Xx 33 3330 3f3PPH 33Px` 33Px 33P f30 f33PH ff3(PH f3<x` f3Cx f3F  fffLayer 5OCPicPage CPicLayer CPicFrame CPicSprite LeftLimit RightLimit?Layer 3OOCPicPage CPicLayer CPicFrame Jk*p0 0 ?Layer 3OO?Layer 2OOCPicPage CPicLayer CPicFrame?Layer 43 CPicShapef&hfs`000 ?hf1 00`0@?"3Block?Layer 43?Layer 5OPusher?BallO?$inpressed = 0 toggleHighQuality()?i++ Block._alpha = 100 i5 = Math.abs(Math.round(Pusher._x/30)) //i5 = i/5 function setBlock (xp, yp ) { } Block.duplicateMovieClip ("Block"+i5, i5) sxmouse += (_xmouse-sxmouse)/4 symouse += (_ymouse-symouse)/8 sxdiff += (sxmouse-sxdiff)/32 sydiff += (symouse-sydiff)/32 xcospan = sxmouse - sxdiff ycospan = symouse - sydiff xabs = Math.abs(sxdiff)/sxdiff yabs = Math.abs(sydiff)/sydiff fxdiff = Math.cos(i/8)*xcospan fydiff = Math.cos(i/8)*ycospan BlockSide = Math.abs(Block._x)/Block._x Pusherx = Pusher._x pi = Math.PI() Block._x = Pusherx //+Math.sin(BallX/1000)*100 // Block._rotation = Block._x * (symouse/1000) xdecay -= (xdecay)/20 Block._alpha = 0 if (inpressed == 1){ // xmouse xmouse = sxmouse + fxdiff ymouse = symouse + fydiff Pusher._x = _xmouse } else{ //Throw Mouse Pusher._x += xdecay//(BlockScale/100) if (Pusher._x > RightLimit._X) Pusher._x = LeftLimit._x if (Pusher._x < LeftLimit._X) Pusher._x = RightLimit._x } `  f0 3f0 ffx0 fkH fd` f`x 3f0 33fPH 3ffxPH 3fdx` 3f]x 3fZ ff0 f3fPH fff` ffP0x ffPx ffP    H 3H fH xH ̙n` hx 3H 33x` 3fx` 3xx` 3̙kx 3d? gotoAndPlay (_currentframe-1); Layer 2OOLCPicPage CPicLayer CPicFrame CPicButton on (press) { _parent.inpressed = 1 _parent.sxmouse = _parent.pusher._x } on (release, releaseOutside) { _parent.inpressed = 0 _parent.letGo = _parent._xmouse _parent.xdecay = _parent._xmouse - _parent.sxmouse } ?Layer 1O?//pos = _parent.this._x Layer 2OO fH f3x` ff0x fx0x f̙dx f]    ` 3` f` ` x` px 3` 33x 3fx 3x 3xx 3n f` f3x ffx fx fxx fk    x 3x fx x x xx 3x 33 3f 3 3 3x fx f3 ff f f fx  x  H 3 H fH (H 2` 8x ` 3 ` f` ̙` (` 0x x 3x fx x  x (x  Px  3H 33x` f3x` 3(x` 35x 3< 3` 33x f3 x ̙3x 3(x 32 3x 33 f3 3 3 3(  x  fH 3fx` ff0x f(0x f<x fC f` 3fx ffx ̙fx f(x f5 fx 3f ff f f f(  (x  H 3x` f0x  ̙PP P ` 3x fx ̙P ̙(P < x 3 f  ̙ (  xx  ` 3x fx P xP d ` 3x fx ̙P  P x 3 f   (  x  x 3 f   x x 3 f ̙  x x 3 fCPicPage CPicLayer CPicFrame CPicSprite,,?Layer 1O?Layer 2OOhxP d ` 3x fx ̙P  P x 3 f   (  x  x 3 f   x x 3 f ̙  x x 3 f