ࡱ>  Root Entryp|YrRASH@86Contents+JPage 1 Symbol 9  $( " ')*1A-./52340>BDC,EFGHIJKLMRoot Entryp|YrRASHe7Contents^JPage 1 Symbol 9 !$ #%&6234U789R;<=?@NOPQST1V[XYZ\]W_`abcdefghiSymbol 8rSymbol 7XLSymbol 6 Symbol 4 Symbol 3ISymbol 2" Symbol 1 Symbol 56CPicPage CPicLayer CPicFrameCPicTextqUFPS Futura Hv BT"(FPS?Layer 1Oc FPSFutura XBlk BT ="(+?Layer 3OO? timeNow = getTimer() passedMsec = (timeNow-prevTime) fps = Math.round(1/(passedMsec/1000)) prevTime = timeNow? gotoAndPlay (_currentframe-1); Symbol 10}=  !#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHJKLMNOPQRSTUVWYZ[\]^_`abcdefghijklmnopqstuvwxyz{|~CPicPage CPicLayer CPicFrame CPicSpritebox?Layer 1O horiO?CPicPage CPicLayer CPicFrame CPicButtonYon (rollOver, dragOver) { lOver = true } on (rollOut, dragOut) { lOver = false } ?Layer 1O CPicSpriteO? O?Layer 2OOCPicPage CPicLayer CPicFrame?Layer 3OO?CPicText77 B  Futura Hv BT"(astro?Layer 43 CPicSpriteFFb1b2  b3Layer 2OOCPicPage CPicLayer CPicFrame?CPicText  _parent._parent.yDiffTimes New Romanf(yDiff?Layer 2OO 8ǚ8J!8ǀǀlG8I!28? CPicShape U8ǚ8J!8ǀǀlG8I!28?Layer 1O9 )( 0 0 P P H 9CPicPage CPicLayer CPicFrame (@/ 908!989HP P )99 )( 0 0 P P H 9 ```` 0 0 (  ````````P P P P ? ('@/ 908!989HP P ?Layer 5OO?Layer 1O?t Onum = 48 //Ospace = O._width + 1 Ospace)99 )( 0 0 P P H 9 ```` 0 0 (  ```````` = 9 Oline = (Onum * Ospace)/-2 for( i = 0; i < Onum; i++ ){ Ox = Oline + Ospace*i O._x = Ox O.duplicateMovieClip ("O"+i, i) thisO = this["O"+i] thisO.id = i thisO.Ox = thisO._x // Original X pos } O._visible = 0 b1.hori.title = "" b2.hori.title = "" b3.hori.title = "" xHori = 1?* io++ ii += 1 xmouse = _xmouse+0.002 ymouse = _ymouse+0.002 bmDiff = amouse-Beauti._y lagMouse += bmDiff/8 multi = 4 // Closin multiplier speed (lower faster) function ballTranslation ( amouse, ahori ) { hmDiff = amouse-ahori horiDiff = Math.abs(hmDiff) nN = hmDiff / horiDiff // +/- 1, ball/mouse relativity inPull = horiDiff/multi*nN velocity += (horiDiff)*nN / (Math.sqrt(horiDiff))/1 flingMouse += velocity + inPull return flingMouse } Hori = yM //Hori._y = ballTranslation( ymouse, Hori._y ) if( xmouse < b1._width*1.5 and xmouse > b1._width*-1.5 ){ yM = ballTranslation( ymouse, Hori ) } else{ yM = ballTranslation( 1, Hori ) } for( i = -1; i < Onum; i++ ){ iii = i+ii thisO = this["O"+i] edgeLation = Math.sin(i/14.8) cosLation = Math.cos(i/14.8) sinLength = (Math.cos(iii/(16+thisO._y/mult))*32 + ii) sSinLation = Math.sin(thisO._x/ sinLength - iii/10 ) cosiii = Math.sin(ii/256) mult = 80 Wave = Math.sin(iii/16 + iii/16) * Math.sin(iii/32 * cosiii + iii/4) * Math.sin(iii/64 + iii/6) * Math.sin(ii/ (256+(Math.sin(iii/8)) + ii/8 )) * edgeLation * (mult/4) + Math.cos(iii/8 + i/16)*Math.sin(ii/16) * (mult/2) * edgeLation + Math.cos(ii/ ((Math.sin(iii/32 + iii/4) + 80 ) + + iii/16 )) * (mult/1) * sSinLation // * Math.pow(edgeLation,1) // Wave = Math.sin(iii/15)*100 * Math.cos(iii/35) * Math.sin(iii/65) * Math.cos(ii/255) * edgeLation*2 + Math.cos(iii/5)*10*Math.sin(iii/15) xmouse = thisO._xmouse prevY = Wave // yDiff = _ymouse-thisO.O._y /* if(mover){ yDiff = _ymouse-prevY } else{ yDiff = 0 } */ yDiff = yM-prevY thisO.yEase += (yDiff-thisO.yEase) / 2 // yEase2 += (yDiff-yEase2) / 200 // playline = yDiff * Math.cos(xmouse/250) // playline = ((yEase+yEase2)/2 * (Math.cos(xmouse/200))*1) playline = thisO.yEase * (Math.cos(xmouse/100) * Math.cos(xmouse/200) * Math.cos(xmouse/300) * Math.cos(xmouse/400) ) thisO.O._y = (Wave + playline ) } P P P P ?Layer 1OSymbol 3 KSymbol 2"3 Symbol 1Symbol 5 6Symbol 8rSymbol 7ZLSymbol 6 Symbol 4:  !#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJLMNOPQRSTUVWXY[\]^_`abcdefghijklmnopqstuvwxyz{|~Layer 1O9 )( 0 0 P P H 9CPicPage CPicLayer CPicFrame (@/ 908!989HP P )99 )( 0 0 P P H 9 ````?gotoAndPlay (_currentframe-1); Layer 2OO-Kx~F3F3-F3F3rF3F3CF3F<<<<;; 0 0 (  ````````P P P P ? ('@/ 908!989HP P )99 )( 0 0 P P H 9 ```` 0 0 (  ````````;;;;<<<;<;?Layer 6Oz?CPicText77 B  Futura Hv BT"(astro?Layer 3OO?box._alpha = 0?! if( _xmouse < box._x+box._width/2 and _xmouse > box._x-box._width/2 and _ymouse < box._y+box._height/2 and _ymouse > box._y-box._height/2 ){ mover = true; // _parent.mover = true; hori._visible = 1 } else{ mover = false; hori._visible = 0 // _parent.mover = false; } if(mover){ box._alpha += 8 } else{ box._alpha -= box._alpha/10 } if(box._alpha<0){ box._visible = 0 box._alpha = 0 } else { box._visible = 1 } if(box._alpha>100) box._alpha = 100 hori._y = _parent.yM?2Layer 2OOge CPicLayer CPicFrameCPicPage CPicLayer CPicFrame3g 000Q0X?Layer 1O? CPic  CDocumentPage Page 1Scene 1;\< Symbol 10title x< < Symbol 9fake graph illusion [%v-K1,'',042.)%π0̀рۀ !',10 30    0`C?#=  60$), 39 =00@06   00@0  )06;sd'013011&&,030   ߀0K0j0̀Ӏ܀     0 0<  -!+,0302 .'!$). 232.)$ ΀ 00!ۀ0      0  0/   30?0?<6/$), 39 =00@03ite@@itle Futura Hv BT"(astro?{H{Htitle Futura Hv BT"(other?{H{HP P P P ?Layer 1O?Layer 5OCPicPage CPicLayer CPicFrame CPicButtonYon (rollOver, dragOver) { lOver = true } on (rollOut, dragOut) { lOver = false } ?Layer 1O CPicSpriteO? O?Layer 2OOCPicPage CPicLayer CPicFrame CPicSpritebox?Layer 1OCPicPage CPicLayer CPicFrame?Layer 3OO?CPicText77 B  Futura Hv BT"(astro?Layer 43 CPicSpriteFFb1b2  b3?Layer 5OO?Layer 1O?t Onum = 48 //Ospace = O._width + 1 Ospace = 9 Oline = (Onum * Ospace)/-2 for( i = 0; i < Onum; i++ ){ Ox = Oline + Ospace*i O._x = Ox O.duplicateMovieClip ("O"+i, i) thisO = this["O"+i] thisO.id = i thisO.Ox = thisO._x // Original X pos } O._visible = 0 b1.hori.title = "" b2.hori.title = "" b3.hori.title = "" xHori = 1?* io++ ii += 1 xmouse = _xmouse+0.002 ymouse = _ymotitle Futura Hv BT"(other2?Layer 1OSpr?!stop (); toggleHighQuality()Layer 1Ouse+0.002 bmDiff = amouse-Beauti._y lagMouse += bmDiff/8 multi = 4 // Closin multiplier speed (lower faster) function ballTranslation ( amouse, ahori ) { hmDiff = amouse-ahori horiDiff = Math.abs(hmDiff) nN = hmDiff / horiDiff // +/- 1, ball/mouse relativity inPull = horiDiff/multi*nN velocity += (horiDiff)*nN / (Math.sqrt(horiDiff))/1 flingMouse += velocity + inPull return flingMouse } Hori = yM //Hori._y = ballTranslation( ymouse, Hori._y ) if( xmouse < b1._width*1.5 and xmouse > b1._width*-1.5 ){ yM = ballTranslation( ymouse, Hori ) } else{ yM = ballTranslation( 1, Hori ) } for( i = -1; i < Onum; i++ ){ iii = i+ii thisO = this["O"+i] edgeLation = Math.sin(i/14.8) cosLation = Math.cos(i/14.8) sinLength = (Math.cos(iii/(16+thisO._y/mult))*32 + ii) sSinLation = Math.sin(thisO._x/ sinLength - iii/10 ) cosiii = Math.sin(ii/256) mult = 80 Wave = Math.sin(iii/16 + iii/16) * Math.sin(ft<< Symbol 4!!!Graph;;< Symbol 3 !!Graph Piece;; L`< Symbol 2 !other piece;K; L`< Symbol 1!piece;;K`< Symbol 5!FPS0?;&?Layer 8?22fpsec?Layer 2OO?+u+uCPicPage CPicLayer CPicFrame?Layer 1O; >.hhhhh 0Vector::External Font Files0Vector::Debugging Permitted0Vector::Generator CommandVector::Preview as GIF0Vector::Override Sounds0Vector::TemplateVector::Quality50Vector::Protect1Vector::Debugging PasswordVector::Omit Trace Actions0Vector::TopDown0Vector::Report0"PublishFormatProperties::generatorVector::Event Format0Vector::Stream Compress7Vector::Version5Vector::Event Compress7Vector::Stream Format0 CColorDef   3P fP0 PH P` Px 3 33( 3f<0 3CH 3F` 3Hx f0 f30 ff(0 f5H f<` f@x  3330  3 33x f3d0 3]H 3Z` 3Xx 33 3330 3f3PPH 33Px` 33Px 33P f30 f33PH ff3(PH f3<x` f3Cx f3F  fff`  f0 3f0 ffx0 fkH fd` f`x 3f0 33fPH 3ffxPH 3fdx` 3f]x 3fZ ff0 f3fPH fff` ffP0x ffPx ffP    H 3H fH xH ̙n` hx 3H 33x` 3fx` 3xx` 3̙kx 3d fH f3x` ff0x fx0x f̙dx f]    ` 3` f` ` x` px 3` 33x 3fx 3x 3xx 3n f` f3x ffx fx fxx fk    x 3x fx x x xx 3x 33 3f 3 3 3x fx f3 ff f f fx  x  H 3 H fH (H 2` 8x ` 3 ` f` ̙` (` 0x x 3x fx x  x (x  Px  3H 33x` f3x` 3(x` 35x 3< 3` 33x f3 x ̙3x 3(x 32 3x 33 f3 3 3 3(  x  fH 3fx` ff0x f(0x f<x fC f` 3fx ffx ̙fx f(x f5 fx 3f ff f f f(  (x  H 3x` f0x  ̙PP P ` 3x fx ̙P ̙(P < x 3 f  ̙ (  xx  ` 3x fx P xP d ` 3x fx ̙P  P x 3 f   (  x  x 3 f   x x 3 f ̙  x x 3 f          f`zf *]Fv}Arch; pseudobutton@t<hLayer 1Oiii/32 * cosiii + iii/4) * Math.sin(iii/64 + iii/6) * Math.sin(ii/ (256+(Math.sin(iii/8)) + ii/8 )) * edgeLation * (mult/4) + Math.cos(iii/8 + i/16)*Math.sin(ii/16) * (mult/2) * edgeLation + Math.cos(ii/ ((Math.sin(iii/32 + iii/4) + 80 ) + + iii/16 )) * (mult/1) * sSinLation // * Math.pow(edgeLation,1) // Wave = Math.sin(iii/15)*100 * Math.cos(iii/35) * Math.sin(iii/65) * Math.cos(ii/255) * edgeLation*2 + Math.cos(iii/5)*10*Math.sin(iii/15) xmouse = thisO._xmouse prevY = Wave // yDiff = _ymouse-thisO.O._y /* if(mover){ yDiff = _ymouse-prevY } else{ yDiff = 0 } */ yDiff = yM-prevY thisO.yEase += (yDiff-thisO.yEase) / 2 // yEase2 += (yDiff-yEase2) / 200 // playline = yDiff * Math.cos(xmouse/250) // playline = ((yEase+yEase2)/2 * (Math.cos(xmouse/200))*1) playline = thisO.yEase * (Math.cos(xmouse/100) * Math.cos(xmouse/200) * Math.cos(xmouse/300) * Math.cos(xmouse/400) ) thisO.O._y = (Wave + playline ) } ?gotoAndPlay (_currentframe-1); Layer 2OO-Kx~F3F3-F3F3rF3F3CF3F<<<<;;;;;;<<<;<;?Layer 6Oztor::Override Sounds0Vector::TemplateVector::Quality50Vector::Protect1Vector::Debugging PasswordVector::Omit Trace Actions0Vector::TopDown0Vector::Report0"PublishFormatProperties::generatorVector::Event Format0Vector::Stream Compress7Vector::Version5Vector::Event Comp hori?Layer 3OO?box._alpha = 0?! if( _xmouse < box._x+box._width/2 and _xmouse > box._x-box._width/2 and _ymouse < box._y+box._height/2 and _ymouse > box._y-box._height/2 ){ mover = true; // _parent.mover = true; hori._visible = 1 } else{ mover = false; hori._visible = 0 // _parent.mover = false; } if(mover){ box._alpha += 8 } else{ box._alpha -= box._alpha/10 } if(box._alpha<0){ box._visible = 0 box._alpha = 0 } else { box._visible = 1 } if(box._alpha>100) box._alpha = 100 hori._y = _parent.yM?2CPicPage CPicLayer CPicFrame3g 000Q0X?Layer 1O? CPic  00@0t !#*?Layer 1O?Layer 3OO?Layer 2OO@itle Futura Hv BT"(astro?{H{Htitle Futura Hv BT"(other?{H{H+u+u?Layer 3OO?2E<3@3@?Layer 43?Layer 5O?Layer 7O? CPicShape63XZ2ES`u 0       0/d    0 00rp    0    0<?Layer 6O @0*$ 3f ff f f f(  (x  H 3x` f0x  ̙PP P ` 3x fx ̙Ptitle Futura Hv BT"(other2?Layer 1OSprCPicPage CPicLayer CPicFrame CPicSprite@@?!stop (); toggleHighQuality()Layer 1O?Layer 8?22fpsec?Layer 2OOCPicPage CPicLayer CPicFrame?Layer 1O?  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